March from the Bronze Age to the Atomic Age and capture 15 enemy bases in one rush.
A free lane-strategy roguelike for Android.
Coming soon on Google Play
Soon
Play the Android demo on itch.io
Free download. No account, no ads, no internet needed.
Five ages, fifteen bases
Every base you capture becomes your new front line, and the camera rolls on to the next fight. Push all the way to the enemy capital, but lose a base and the run is over.
- BronzeChariots
- VikingLongships
- SamuraiNinja smoke
- SteamJuggernauts
- AtomicMechs
Screenshots
Train, hold, smash through
- 15 bases, 5 ages Bronze, Viking, Samurai, Steam and Atomic, each with its own units, turrets, fortresses and battlefield.
- One run, no retreat Captured bases become your new front. Lose your front base and the run ends, and the enemy's war drums punish every fight that drags on.
- Four difficulty tiers Recruit, Soldier, Veteran and Warlord. Win a tier to unlock the next one.
- 24 achievements Each one pays medals for your War Chest.
- The Conquest Tree One radial skill tree for your whole army. Each age offers an upgrade and a choice of two perks, and you only get one. Shield wall or Assault?
- Rock, paper, pike Infantry, ranged, anti-heavy and heavy units counter each other. Read the enemy and answer it.
- Turret towers Stack up to four turrets on your front base, then sell and swap them as the fight changes.
- A special for every age A bull stampede, a longship raid, ninja smoke, a runaway mine cart or an EMP blast.
- War Chest Earn medals every run and unlock permanent upgrades.
- Painted cartoon art With original music and sound.
How to play
- Tap the unit cards to train troops. They march out and fight on their own.
- Tap your tower to build turrets.
- Bring the enemy base to zero to capture it.
- Spend your XP in the Conquest Tree, then on to the next fight.
About CLNT Studios
We're a two-person indie studio from the Netherlands. Conquest Rush is our first game, made in Godot.
The Android demo is out on itch.io now, and we'd love your feedback. Questions or bugs? See Support.